Saturday, 13 August 2016

Progress Update

Just a quick weekend update.

Spent last night tidying up the stats screen. Decided to drop the % bars and stick to solid stats, makes progress a little easier to understand rather than guess work. A little more tweaking is needed, especially for when more characters are added, but it's looking better.


Today has been spent working on a few and only a few, minor image interactions and animation, really want to work on the game being more visual before adding any more to any story lines.

Hope you're all enjoying the weekend :)


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